Experienced Robotics Trainer with a demonstrated history of working in the robotics and computer software industry, Mohammad Abu Share’a is skilled in Management, Leadership, Public Speaking, and Project Management. A strong human resource professional with a Bachelor’s degree focused in Computer Software Engineering from Jordan University of Science and Technology, he has presided as an event manager & judge advisor in Jordan (WRO competition), Robot Design Judge in KSA (First Lego League Competition), Open Category Judge in KSA (WRO competition), and Technical Judge in Dubai (First Global Competition).
When we talking about using robotics in education, we talk about how we can engaged robotics in the classroom and change the expression “Student” to “Thinker” and change “Teacher” to “Facilitator”, and leave the field to the “Thinker” using the robotics to understand his classes and developed it and work in what he loved. Then we can use the new method in education under the title “fun learning”.
As the name suggests, “fun learning” is a modern learning method that allows the students to have fun while learning. Having the students participate in fun activities guarantees that they will be fully engaged in the learning process and even incentivize them to be eager learners. This kind of learning methodology has been enabled by recent technological advances. It has enabled us to use robots in the learning process. This was made possible through competitions of designing and programming the robot and creating a competitive environment among students to motivate them to learn.
The main objective of using robotics in education is to help students keep up with technological developments, discover their talents, and develop their minds to become effective members in various technological aspects of life.
Other objectives include the following:
- To build students’ capacities and provide them with life skills.
- To transfer students’ knowledge into practical ways characterized by fun and creativity.
- To develop students’ personalities through engaging them in teamwork.
- Utilize students’ mental and physical abilities and pioneer thinking.
- To spread robotics culture and science to all those interested in this field.
- Protect students from wasting their time, and help them spend their free time effectively, and direct them to work positively.
With scientific developments from the past until recently, a number of teaching-learning methods have arisen, ranging from lectures, discussion, discovery learning, and the more recent method of fun learning. This method is different from the others in that it helps consolidate information in students’ minds by observing what is to be learned in a practical way. If students are involved in fun learning, they are helped to reduce tension. If they are in this comfortable state, then they can engage and respond better.